# Tapable ``` javascript var Tapable = require("tapable"); ``` `Tapable` is a class for plugin binding and applying. Just extend it. ``` javascript function MyClass() { Tapable.call(this); } MyClass.prototype = Object.create(Tapable.prototype); MyClass.prototype.method = function() {}; ``` Or mix it in. ``` javascript function MyClass2() { EventEmitter.call(this); Tapable.call(this); } MyClass2.prototype = Object.create(EventEmitter.prototype); Tapable.mixin(MyClass2.prototype); MyClass2.prototype.method = function() {}; ``` ## Public functions ### apply ``` javascript void apply(plugins: Plugin...) ``` Attaches all plugins passed as arguments to the instance, by calling `apply` on them. ### plugin ``` javascript void plugin(names: string|string[], handler: Function) ``` `names` are the names (or a single name) of the plugin interfaces the class provides. `handler` is a callback function. The signature depends on the class. `this` is the instance of the class. ## Protected functions ### applyPlugins ``` javascript void applyPlugins(name: string, args: any...) ``` Synchronously applies all registered handlers for `name`. The handler functions are called with all args. ### applyPluginsWaterfall ``` javascript any applyPluginsWaterfall(name: string, init: any, args: any...) ``` Synchronously applies all registered handlers for `name`. The handler functions are called with the return value of the previous handler and all args. For the first handler `init` is used and the return value of the last handler is return by `applyPluginsWaterfall` ### applyPluginsAsync ``` javascript void applyPluginsAsync( name: string, args: any..., callback: (err?: Error) -> void ) ``` Asynchronously applies all registered handlers for `name`. The handler functions are called with all args and a callback function with the signature `(err?: Error) -> void`. The handler functions are called in order of registration. `callback` is called after all handlers are called. ### applyPluginsBailResult ``` javascript any applyPluginsBailResult(name: string, args: any...) ``` Synchronously applies all registered handlers for `name`. The handler function are called with all args. If a handler function returns something `!== undefined`, the value is returned and no more handlers are applied. ### applyPluginsAsyncWaterfall ``` javascript applyPluginsAsyncWaterfall( name: string, init: any, callback: (err: Error, result: any) -> void ) ``` Asynchronously applies all registered handlers for `name`. The handler functions are called with the current value and a callback function with the signature `(err: Error, nextValue: any) -> void`. When called, `nextValue` is the current value for the next handler. The current value for the first handler is `init`. After all handlers are applied, `callback` is called with the last value. If any handler passes a value for `err`, the `callback` is called with this error and no more handlers are called. ### applyPluginsAsyncSeries ``` javascript applyPluginsAsyncSeries( name: string, args: any..., callback: (err: Error, result: any) -> void ) ``` Asynchronously applies all registered handlers for `name`. The handler functions are called with all `args` and a callback function with the signature `(err: Error) -> void`. The handlers are called in series, one at a time. After all handlers are applied, `callback` is called. If any handler passes a value for `err`, the `callback` is called with this error and no more handlers are called. ### applyPluginsParallel ``` javascript applyPluginsParallel( name: string, args: any..., callback: (err?: Error) -> void ) ``` Applies all registered handlers for `name` in parallel. The handler functions are called with all args and a callback function with the signature `(err?: Error) -> void`. The `callback` function is called when all handlers have called the callback without `err`. If any handler calls the callback with `err`, `callback` is invoked with this error and the other handlers are ignored. ### applyPluginsParallelBailResult ``` javascript applyPluginsParallelBailResult( name: string, args: any..., callback: (err: Error, result: any) -> void ) ``` Applies all registered handlers for `name` in parallel. The handler functions are called with all args and a callback function with the signature `(err?: Error) -> void`. Handler functions must call the callback. They can either pass an error, pass undefined, or pass a value. The first result (either error or value) which is not undefined is passed to the `callback`. The order is defined by registration, not by the speed of the handler function. ### hasPlugins ``` js hasPlugins( name: string ) ``` Returns true, if plugins are registered for this name.